commands: create a dedicated commands directory
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127
commands/cmake.ts
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127
commands/cmake.ts
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import { optFlag, undefList } from "./common"
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export type CMakeDefinition = {
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name: string,
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value: string,
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type?: CMakeVariableType
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}
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export type CMakeVariableType = "BOOL" | "FILEPATH" | "PATH" | "STRING" | "INTERNAL"
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/**
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* General CMake variables.
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*/
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export interface GeneralVariable {
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CMAKE_BUILD_TYPE?: "Debug" | "Release" | "RelWithDebInfo" | "MinSizeRel"
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BUILD_SHARED_LIBS?: boolean,
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CMAKE_INSTALL_PREFIX?: string,
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CMAKE_SYSROOT?: string,
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CMAKE_C_COMPILER?: string,
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CMAKE_CXX_COMPILER?: string,
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}
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/**
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* CMake variables suitable for LLVM project.
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*/
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export interface LLVMVariable {
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LLVM_TARGETS_TO_BUILD?: string[]
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LLVM_ENABLE_CLASSIC_FLANG?: boolean,
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LLVM_ENABLE_PROJECTS?: ("clang" | "openmp" | "lld" | "clang-tools-extra")[]
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LIBOMP_ARCH?: "Sw64"
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LIBOMP_USE_ITT_NOTIFY?: boolean
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LIBOMP_ENABLE_SHARED?: boolean
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OPENMP_ENABLE_LIBOMPTARGET?: boolean
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}
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export interface CFlangCMakeVariable {
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FLANG_INCLUDE_DIRS?: boolean
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FLANG_LLVM_EXTENSIONS?: boolean
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WITH_WERROR?: boolean
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LLVM_CONFIG?: string
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}
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/**
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* Generate cmake definitions, take care of funny cmake string lists.
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*
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* @param object A set of cmake variables to generate
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* @returns A list of cmake definitions, could be passed to CLI
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*/
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export function variable(object: Object): CMakeDefinition[] {
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return Object.entries(object).map(([k, v]) => {
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if (typeof v === "boolean") {
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return {
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name: k,
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value: v ? "ON" : "OFF",
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type: "BOOL"
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}
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} else if (typeof v === "object" && Array.isArray(v)) {
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return {
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name: k,
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value: v.join(";"),
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type: "STRING"
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}
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} else {
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return {
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name: k,
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value: v,
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type: "STRING"
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}
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}
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}
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)
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}
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/**
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* Options for "Generate a Project Buildsystem"
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* @see https://cmake.org/cmake/help/latest/manual/cmake.1.html#generate-a-project-buildsystem
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*/
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export interface CMakeGenerateOptions {
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pathToBuild?: string
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pathToSource?: string
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/**
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* Pre-load a script to populate the cache.
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* When CMake is first run in an empty build tree, it creates a
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* CMakeCache.txt file and populates it with customizable settings for the project.
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* This option may be used to specify a file from which to load cache entries
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* before the first pass through the project's CMake listfiles.
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* The loaded entries take priority over the project's default values.
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* The given file should be a CMake script containing set() commands that use the CACHE option,
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* not a cache-format file.
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*/
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preloadCache?: string
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definitions?: CMakeDefinition[]
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/**
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* Specify a build system generator.
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*
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* CMake may support multiple native build systems on certain platforms.
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* A generator is responsible for generating a particular build system.
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* Possible generator names are specified in the [cmake-generators(7)](https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html#manual:cmake-generators(7)) manual.
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*/
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generator?: "Unix Makefiles" | "Ninja"
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/**
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* Specify the cross compiling toolchain file, equivalent to setting CMAKE_TOOLCHAIN_FILE variable.
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* Relative paths are interpreted as relative to the build directory,
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* and if not found, relative to the source directory.
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*
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* New in version 3.21.
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*/
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toolchain?: string
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}
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export function command(o: CMakeGenerateOptions): string[] {
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return [
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...optFlag("-G", o.generator),
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...undefList(o.definitions, defs => defs.flatMap(def => [
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"-D",
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`${def.name}${def.type ? `:${def.type}` : ""}=${def.value}`
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])),
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...optFlag("-B", o.pathToBuild),
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...optFlag("-S", o.pathToSource),
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]
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}
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